Turning distress into distraction: using virtual reality during penicillin injections for rheumatic fever.
Julie Cooper, Jacqui Ulugia, Dhevindri Moodley et al.
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In 30 seconds
This phase IIA clinical trial evaluated the use of immersive virtual reality (VR) during subcutaneous penicillin injections in 10 participants aged 9-20 years with acute rheumatic fever. The study found that VR significantly reduced mean pain scores from 5.1 to 3.3 and anxiety scores from 3.4 to 1.1, indicating improved injection acceptability.
Key findings
- Mean pain scores decreased from 5.1 (usual) to 3.3 (current) during injections.
- Mean anxiety scores dropped from 3.4 (pre-injection) to 1.1 (post-injection).
- All participants expressed a willingness to use VR again and recommend it to others.
- Nurses observed faster procedures and calmer patients when VR was used.
Why it matters
The use of VR as a distraction during painful procedures may enhance patient comfort and compliance, particularly in pediatric populations requiring frequent injections. This approach could lead to improved overall treatment experiences.